Wednesday, 5 September 2012

what we're playing: Zynga?s Horn Has a Big 3-D Problem

Horn looks great, and features a cool combat mechanic that manages to differentiate itself from Infinity Blade just enough to feel fresh. I love the design of the game's characters, and from what I've played the story seems pretty interesting, but I can't play Horn for more than 10 seconds without getting pissed off at the controls.

Source: http://www.wired.com/gamelife/2012/08/zynga-horn/

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